But for a game supposedly driven by the personalities of heroes and villains, this is one of the many minor off-key notes that add up to a suspicion that the developers only skimmed the surface of the source material. Some 30 turns later, through no doing of mine, Liu's influence had been reduced to a single territory which was the opposite of what Zhuge accomplished in the novel.įollowing the novel's storyline closely was never going to be possible in a real-time strategy environment like Three Kingdoms'. Three Kingdoms runs like a dream with no bugs in sight in the 30 hours I clocked for this review.īut there are some rough patches that break the immersion.įor example, I expected something to happen after receiving a pop-up alert that my rival Liu Bei had successfully recruited the legendary Sleeping Dragon sage Zhuge Liang. Managing food production and money is a mostly intuitive process, helped by how characters can be dispatched to oversee matters.ĭiplomacy is the most transparent I have seen in a Total War game, as numerical values are assigned to how likely or unlikely a given faction will agree with a proposed deal. The familiar blend of Total War staples has also been refined to near-perfection.
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